School of Engineering and Applied Science
Department of Computer Science
CSci 53 -- Introduction to Software Development
http://www.seas.gwu.edu/~csci53/spring04
Alice Armstrong

Project 6
due Thursday 4/1/04

Specification:

Step 1)
Create a class that represents a standard playing card called Card. Each card has a suit (hearts, diamonds, spades, or clubs) and a face value (Ace, 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, or King). You may represent the suit and face value however you choose.

Step 2)
To test this class, create a program that deals 20 random cards. This program may deal more than one card of the same suit and face value.

Notes)
As in project 5, you must write up both classes that you create.

(end of assignment)